Super Smash Bros. 4

Diddy Kong (SSB4)/Up special/Default

< Diddy Kong (SSB4)‎ | Up special
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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Rocketbarrel Boost.
Hitbox visualization showing Diddy Kong's Rocketbarrel Boost.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Initial hit
0 0 10% 0   40 85 0 3.5 12 -3.0 0.0 -4.0 1.0x 1.0x 0%               Burn  
1 0 10% 0   40 85 0 3.5 12 -3.0 0.0 4.0 1.0x 1.0x 0%               Burn  
Flying hit (clean)
0 0 8% 0   40 90 0 3.2 12 -3.0 0.0 4.0 1.0x 1.0x 0%               Burn  
1 0 8% 0   40 90 0 3.2 12 -3.0 0.0 4.0 1.0x 1.0x 0%               Burn  
Flying hit (late)
0 0 6% 0   40 90 0 2.8 12 -3.0 0.0 -4.0 1.0x 1.0x 0%               Burn  
1 0 6% 0   40 90 0 -3.0 12 -3.0 0.0 4.0 1.0x 1.0x 0%               Burn  
Explosion
0 0 18% 0   50 60 0 20.0 0 0.0 0.0 0.0 1.0x 1.0x 0%               Explosion