Hitbox visualization showing Sephiroth's up smash.
Hitbox visualization showing Sephiroth's up smash, in his Winged form.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Earliest hit
2 0 0 10.5% 0   Forward 62 79 0   4.5 swordl1 5.2 0.0 3.0 0.9× 1.0× 0%               Slash   All All            
0 0 0 15.5% 0   Forward 67 79 0   5.7 swordl1 13.8 0.0 3.5 1.4× 1.0× 0%               Slash   All All            
1 0 0 11.5% 0   Forward 67 79 0   4.3 swordl1 21.0 0.0 3.0 0.9× 1.0× 0%               Slash   All All            
3 0 0 10.5% 0   Forward 62 79 0   4.5 swordl1 5.2 to 4.5 0.0 to -2.0 3.0 to 9.5 0.9× 1.0× 0%               Slash   All All            
4 0 0 15.5% 0   Forward 67 79 0   5.7 swordl1 13.8 to 12.5 0.0 to -2.5 3.5 to 11.0 1.4× 1.0× 0%               Slash   All All            
5 0 0 11.5% 0   Forward 67 79 0   4.3 swordl1 21.0 to 19.0 0.0 to -3.0 3.0 to 13.5 0.9× 1.0× 0%               Slash   All All            
Early hit
2 0 0 12.0% 0   Forward 62 79 0   4.5 swordl1 5.2 0.0 3.0 0.8× 1.0× 0%               Slash   All All            
0 0 0 17.0% 0   Forward 67 79 0   5.7 swordl1 13.8 0.0 3.5 1.4× 1.0× 0%               Slash   All All            
1 0 0 13.0% 0   Forward 67 79 0   4.3 swordl1 21.0 0.0 3.0 0.8× 1.0× 0%               Slash   All All            
Mid hit
2 0 0 12.0% 0   Backward 62 79 0   4.5 swordl1 5.2 0.0 3.0 0.8× 1.0× 0%               Slash   All All            
0 0 0 17.0% 0   Backward 67 79 0   5.7 swordl1 13.8 0.0 3.5 1.4× 1.0× 0%               Slash   All All            
1 0 0 13.0% 0   Backward 67 79 0   4.3 swordl1 21.0 0.0 3.0 0.8× 1.0× 0%               Slash   All All            
Late hit
2 0 0 12.0% 0   Backward 62 79 0   4.5 swordl1 5.2 0.0 3.0 0.8× 1.0× 0%               Slash   All All            
0 0 0 17.0% 0   Backward 67 79 0   5.7 swordl1 13.8 0.0 3.5 1.4× 1.0× 0%               Slash   All All            
1 0 0 13.0% 0   Backward 67 79 0   4.3 swordl1 21.0 0.0 3.0 0.8× 1.0× 0%               Slash   All All            
3 0 0 17.0% 0   Forward 67 79 0   5.7 top 0.0 34.0 5.0 to -5.0 1.4× 1.0× 0%               Slash   All All            
4 0 0 13.0% 0   Forward 67 79 0   4.3 top 0.0 40.5 8.5 to -8.5 0.8× 1.0× 0%               Slash   All All            
Latest hit
2 0 0 12.0% 0   Backward 62 79 0   4.5 swordl1 5.2 0.0 3.0 0.8× 1.0× 0%               Slash   All All            
0 0 0 17.0% 0   Backward 67 79 0   5.7 swordl1 13.8 0.0 3.5 1.4× 1.0× 0%               Slash   All All            
1 0 0 13.0% 0   Backward 67 79 0   4.3 swordl1 21.0 0.0 3.0 0.8× 1.0× 0%               Slash   All All            

Timing

Regular

Charges between 12-13
Hitboxes (Earliest, Early, Mid, Late, Latest) 23, 24, 25, 26, 27-28
Interruptible 64
Animation length 100
                                                                                                                                                                                                       

Winged form

Charges between 12-13
Heavy armor 14-22
Hitboxes (Earliest, Early, Mid, Late, Latest) 23, 24, 25, 26, 27-28
Interruptible 64
Animation length 100
                                                                                                                                                                                                       
                                                                                                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Armour
 
Interruptible