Super Smash Bros. Ultimate

Sephiroth (SSBU)/Final Smash

< Sephiroth (SSBU)
Revision as of 20:45, January 26, 2022 by Zeckemyro (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

This article is about the hitbox analysis of Sephiroth’s Final Smash in Super Smash Bros. Ultimate. For the move itself, see Supernova.

Hitbox visualization showing Sephiroth's Final Smash, Supernova.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Earliest hit
0 0 0 7.0% 0   Forward 70 70 0   8.0 top 0.0 9.0 12.0 to 14.0 0.0× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 70 70 0   8.0 top 0.0 9.0 12.0 to 14.0 0.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 70 70 0   8.0 top 0.0 9.0 12.0 to 14.0 0.0× 1.0× 0%               Slash   All All            
3 0 0 7.0% 0   Forward 70 70 0   8.0 top 0.0 9.0 12.0 to 14.0 0.0× 1.0× 0%               Slash   All All            
Early hit
0 0 0 7.0% 0   Forward 70 70 0   11.0 top 0.0 10.0 12.0 to 43.0 0.0× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 70 70 0   8.0 top 0.0 9.0 12.0 to 14.0 0.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 70 70 0   8.0 top 0.0 9.0 12.0 to 14.0 0.0× 1.0× 0%               Slash   All All            
3 0 0 7.0% 0   Forward 70 70 0   8.0 top 0.0 9.0 12.0 to 14.0 0.0× 1.0× 0%               Slash   All All            
Mid hit
0 0 0 7.0% 0   Forward 70 70 0   11.0 top 0.0 10.0 12.0 to 43.0 0.0× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 70 70 0   11.0 top 0.0 18.0 to 23.0 12.0 to 22.0 0.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 70 70 0   11.0 top 0.0 10.0 to 21.0 12.0 to 35.0 0.0× 1.0× 0%               Slash   All All            
3 0 0 7.0% 0   Forward 70 70 0   8.0 top 0.0 9.0 12.0 to 14.0 0.0× 1.0× 0%               Slash   All All            
Late hit
0 0 0 7.0% 0   Forward 70 70 0   11.0 top 0.0 10.0 12.0 to 43.0 0.0× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 70 70 0   11.0 top 0.0 18.0 to 23.0 12.0 to 22.0 0.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 70 70 0   11.0 top 0.0 10.0 to 21.0 12.0 to 35.0 0.0× 1.0× 0%               Slash   All All            
3 0 0 7.0% 0   Forward 70 70 0   16.0 top 0.0 20.0 to 28.0 10.0 0.0× 1.0× 0%               Slash   All All            
Latest hit
0 0 0 7.0% 0   Forward 70 70 0   11.0 top 0.0 10.0 12.0 to 43.0 0.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 70 70 0   11.0 top 0.0 10.0 to 21.0 12.0 to 35.0 0.0× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes (earliest, early, mid, late, latest) 59, 60, 61, 62, 63-64
Animation length 152
                                                                                                                                                                                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible