Super Smash Bros. Ultimate

Richter (SSBU)/Down smash

Hitbox visualization showing Richter's down smash.
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Overview

Update History

  9.0.0

  •   Down smash has more knockback scaling (77 → 82 (front), 82 → 87 (back)).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 12.0% 0   Standard 65 82 0   6.0 top 0.0 4.5 10.5 0.6× 1.0× 0%               Vampire Killer   All All            
1 0 0 14.0% 0   Standard 65 82 0   4.5 top 0.0 3.5 20.5 0.6× 1.0× 0%               Vampire Killer   All All            
2 0 0 16.0% 0   Standard 65 82 0   4.0 top 0.0 3.0 28.5 0.8× 1.0× 0%               Vampire Killer   All All            
Hit 2
0 0 0 12.0% 0   Standard 65 87 0   6.0 top 0.0 4.5 -6.2 0.6× 1.0× 0%               Vampire Killer   All All            
1 0 0 14.0% 0   Standard 65 87 0   4.5 top 0.0 3.5 -14.5 0.6× 1.0× 0%               Vampire Killer   All All            
2 0 0 16.0% 0   Standard 65 87 0   4.0 top 0.0 3.0 -21.5 0.8× 1.0× 0%               Vampire Killer   All All            

Timing

Charges between 2-3
Hit 1 14-15
Hit 2 20-21
Interruptible 56
Animation length 63
                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible