Super Smash Bros. Melee

Luigi (SSBM)/Down special

This article is about the hitbox visualization in Super Smash Bros. Melee. For in move itself, see Luigi Cyclone.

Overview

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Hitboxes

Grounded

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Grounded Hit 1
0 0 8% 0   50 80 0 3.5154 10 0.0 0.0 0.0             Kick
1 0 8% 0   50 80 0 3.5154 33 0.0 0.0 0.0             Kick
Aerial Hit 1
0 0 9% 0   50 80 0 4.8825 10 0.0 0.0 0.0             Kick
1 0 9% 0   50 80 0 4.8825 33 0.0 0.0 0.0             Kick
2 0 9% 0   50 80 0 3.67164 0 0.0 0.0 0.0             Kick
Hit 2
0 0 12% 0   50 80 0 4.8825 10 0.0 0.0 0.0             Kick
1 0 12% 0   50 80 0 4.8825 33 0.0 0.0 0.0             Kick
2 0 12% 0   50 80 0 3.67164 0 0.0 0.0 0.0             Kick

Timing

Hit 1 6-29
Hit 2 43
Animation length 79
                                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox