Super Smash Bros. Ultimate

Bayonetta (SSBU)/Pummel

< Bayonetta (SSBU)
Revision as of 22:33, January 16, 2021 by Invisible Star (talk | contribs) (Description added.)
Hitbox visualization showing Bayonetta's pummel.

Overview

The Slap Punish Attack. It has average speed, but is unique in that it consists of two hits per input. As a result, it is possible for the opponent to break free in the middle of the pummel, and thus miss the second hit entirely.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 0.6% 0   Standard 0 100 30   5.0 top 0.0 12.0 10.0 1.7× 1.0× 0%               Punch   All All            
Hit 2
0 0 0 0.7% 0   Standard 0 100 30   5.0 top 0.0 12.0 10.0 1.7× 1.0× 0%               Punch   All All            

Timing

Hitboxes 1, 4
Interruptible 7
Animation length 27
                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible