Super Smash Bros. Ultimate

Sephiroth (SSBU)/Side special

< Sephiroth (SSBU)
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Hitbox visualization showing Sephiroth's side special, Shadow Flare, at minimum charge.
Hitbox visualization showing Sephiroth's side special, Shadow Flare, at maximum charge.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Flare
0 0 0 1.5% 0   Standard 10 30 0   2.0 top 0.0 -1.0 0.0 to -8.0 0.5× 1.0× -100%               Shock   All All            
1 0 0 2.0% 0   Standard 10 100 0   2.0 top 0.0 -1.0 0.0 to -8.0 0.5× 1.0× -100%               Shock   All All            
2 0 0 1.5% 0   Standard 10 30 0   3.5 top 0.0 -1.0 -1.5 to -6.5 0.5× 1.0× -100%               Shock   All All            
3 0 0 2.0% 0   Standard 10 100 0   3.5 top 0.0 -1.0 -1.5 to -6.5 0.5× 1.0× -100%               Shock   All All            
Orbiting orb
0 0 0 7.0% -3.0   Standard 65 75 0   1.5 top 0.0 0.0 0.0 0.4× 2.0× 0%               Burn   All All            
exploding orb
0 0 0 6.5% -3.0   Standard 50 75 0   3.5 top 0.0 0.0 0.0 0.8× 1.0× 0%               Burn   All All            

Timing

This data is from release. Startup is 8 frames at minimum.

Flare 8-14
Interruptible 31
Animation length 61
                                                                                                                         
                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Prop event
 
Interruptible