Super Smash Bros. Ultimate

Bayonetta (SSBU)/Neutral attack/Hit 3

Hitbox visualization showing Bayonetta's third jab.
Hitbox visualization showing Bayonetta's third jab bullet arts.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 2.2% 0   Standard 40 8 0   6.5 top 0.0 7.0 to 10.5 10.0 1.4× 1.0× 0%               Punch   All All             +10 frames
Uses weight-independent knockback.

Timing

Hitboxes 7-8
Earliest continuable 18
Interruptible 40
Animation length 49
                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible