Super Smash Bros. Ultimate

Bayonetta (SSBU)/Neutral attack/Hit 1

Hitbox visualization showing Bayonetta's first jab.
Hitbox visualization showing Bayonetta's first jab bullet arts.
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Overview

Update History

  3.1.0

  •   Neutral attack 1 has a longer hitbox duration (frames 9-11 → 9-12).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 1.4% 0   Standard 36 8 0   2.8 top 0.0 10.0 7.2 1.0× 1.0× 0%               Punch   All All             +8 frames
1 0 0 1.4% 0   Standard 36 8 0   2.6 top 0.0 10.0 3.5 1.0× 1.0× 0%               Punch   All All             +8 frames
2 0 0 1.4% 0   Standard 32 8 0   2.2 top 0.0 5.5 3.0 1.0× 1.0× 0%               Punch   All All             +8 frames
3 0 0 1.4% 0   Standard 32 6 0   2.8 top 0.0 10.0 11.0 1.0× 1.0× 0%               Punch   All All             +8 frames
4 0 0 1.4% 0   Standard 32 6 0   2.8 top 0.0 10.0 11.0 1.0× 1.0× 0%               Punch   All All             +8 frames
Uses weight-independent knockback.

Timing

Hitboxes 9-12
Earliest continuable 15
Interruptible 32
Animation length 53
                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible