Super Smash Bros. 4

Sheik (SSB4)/Neutral aerial

< Sheik (SSB4)
Revision as of 15:44, September 13, 2020 by PorpleBot (talk | contribs) (Text replacement - " " to " ")
Hitbox visualization showing Sheik's neutral aerial.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 8% 0   20 100 0 3.7 5 2.1 -0.1 0.0 1.0x 1.0x 0%               Kick  
1 0 8% 0   20 100 0 3.0 5 -1.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 7% 0   20 100 0 3.0 3 -1.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 5% 0   20 100 0 3.4 5 1.9 -0.1 0.0 1.0x 1.0x 0%               Kick  
1 0 5% 0   20 100 0 2.7 5 -1.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 4% 0   20 100 0 1.5 3 -1.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Attack

Initial autocancel 1-2
Clean hit 3-6
Late hit 7-30
Ending autocancel 31-
Interruptible 50
Animation length 61
                                                                                                                         
                                                                                                                         

Landing lag

Animation length 10
                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible