Super Smash Bros. 4

Sonic (SSB4)/Back throw

< Sonic (SSB4)
Revision as of 04:45, August 18, 2020 by SuperSqank (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Sonic's back throw.

OverviewEdit

Sonic performs a multi-flipping high speed version of tomoe nage. This throw has some usage potential, mostly as a K.O.er. It's high base knockback and the fact that it moves Sonic back makes if useful to setup an edgeguard attempt and it's knockback scaling is high enough to allow it to K.O. near edges. Combined with Sonic's relatively average grab range, this throw is fairly useful in competitive play.

Update historyEdit

Prior to update 1.0.6, Back throw was noticeably stronger, not only being one of Sonic's strongest throws, but it was also one of the strongest back throws in the game.

  1.0.6

  •   Knockback scaling: 90 → 79.

Throw DataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 7%   Forwards 70 79 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

TimingEdit

Invincibility 1-18
Throw Release 43
Animation length 66
Interruptible 67
                                                                                                                                   
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point