Update history
- Super Jump Punch (default) ground sweetspot radius: 1.6 → 1.7.
- Super Jump Punch (default) ground sweetspot z-offset: 6.1 → 7.0.
- Super Jump Punch (default) air sweetspot radius: 2.1 → 2.2.
- Super Jump Punch (default) air sweetspot z-offset: 4.7 → 5.5.
- Super Jump Punch's default grounded hitbox size increased (1.7u → 2.2u).
- Super Jump Punch's default aerial hitbox size increased (2.2u → 2.7u).
Hitboxes
Timing
Grounded
Clean hit | 8 |
---|---|
Late hit | 9-23 |
Intangible | 8-10 |
Animation length | 23 |
Aerial
Clean hit | 6 |
---|---|
Late hit | 7-21 |
Intangible | 6-8 |
Animation length | 21 |
Landing lag
Animation length | 67 |
---|
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|