Super Smash Bros. Ultimate

Isabelle (SSBU)/Forward aerial

< Isabelle (SSBU)
Revision as of 10:20, July 13, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization showing Isabelle's forward aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Update History

  1.2.0

  • Bug: Created the Slingshot Crash glitch where if Villager or Isabelle Pocket one another's slingshot from a Pocket, the game will crash.

  2.0.0

  •   Fixed the Slingshot Crash glitch.

  3.0.0

  •   Slingshot attacks (forward and back aerials) deal less shield damage.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 7.0% -3.5   Standard 55 100 0   5.0 top 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
Late hit
0 0 0 4.0% -2.0   Standard 10 100 0   1.2 top 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
Latest hit
0 0 0 2.5% -1.0   Standard 10 100 0   1.2 top 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            

Timing

Attack

Initial autocancel 1-2
Clean hit 10-12
Late hit 13-18
Latest hit 19-23
Ending autocancel 30-
Interruptible 40
Animation length 57
                                                                                                                 
                                                                                                                 
                                                                                                                 

Landing lag

Animation length 14
                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible