HitboxesEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 3% | 0 | 0 | 80 | 0 | 90 | 9 | 120 | 0 | 0 | Punch | |||||
1 | 0 | 3% | 0 | 0 | 80 | 0 | 90 | 8 | 60 | 0 | 0 | Punch | |||||
2 | 0 | 3% | 0 | 0 | 80 | 0 | 90 | 8 | -60 | 0 | 0 | Punch |
TimingEdit
Hitboxes | 5-8 |
---|---|
Earliest continuable frame | 9 |
Animation length | 21 |
Lag time |
Hitbox |
Earliest continuable point |
|