- Perfect shields will no longer activate multiple times when the shield button is released once. This reduces its downtime, but makes multihit attacks harder to perfect shield, as each hit needs to be manually perfect shielded.
- Perfect shielding against a projectile has less ending lag.
- Dodges are more punishable when staled.
- Stun Jacket has been removed.
- Created glitch where electric hitboxes have increased hitlag in training mode.