OverviewEdit
Throw and Hitbox DataEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hitbox | |||||||||||||||||||||||
0 | 0 | 10% | 1 | 10 | 80 | 0 | 150 | 30 | 0 | 0 | 0 | Punch |
Bone | Damage | Angle | BK | KS | FKV | Effect | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throwing | bn! | 16% | 90 | 70 | 0 | ||||||||||||||||||
Release | bn! | 6% | 10 | 100 | 0 |
TimingEdit
Invincibility | 3-26 |
---|---|
Hitbox | 3-26 |
Throw Release | 27 |
Animation length | 44 |
Lag time |
Vulnerable |
Invincible |
Throw point |