Super Smash Bros. Brawl

Diddy Kong (SSBB)/Forward throw

Overview

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Throw data

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 11%   Forwards 69 55 0 0 1.0x None 0%       None
1 3%   Forwards 60 100 0 0 1.0x None 0%       None

Timing

The speed of this throw depends on the opponent's weight.

Baseline
Invincibility 1-8
Throw Release 11
Interruptible 26
Animation length 34
                                                                   
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 7.48 8.25 8.58 8.69 8.8 8.91 9.02 9.35 9.57 9.9 10.12 10.23 10.34 10.45 10.67 10.78 11 11.22 11.44 11.55 11.66 11.77 11.88 11.99 12.1 12.32 12.43 12.76 13.2
Interruptible 17.68 19.5 20.28 20.54 20.8 21.06 21.32 22.1 22.62 23.4 23.92 24.18 24.44 24.7 25.22 25.48 26 26.52 27.04 27.3 27.56 27.82 28.08 28.34 28.6 29.12 29.38 30.16 31.2
Animation length 23.12 25.5 26.52 26.86 27.2 27.54 27.88 28.9 29.58 30.6 31.28 31.62 31.96 32.3 32.98 33.32 34 34.68 35.36 35.7 36.04 36.38 36.72 37.06 37.4 38.08 38.42 39.44 40.8
Baseline                                                                     
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point