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Cloud (SSBU)/Down aerial

< Cloud (SSBU)
Revision as of 17:58, April 15, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Cloud's down aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTabl...)
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Hitbox visualization showing Cloud's down aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 15.0% 0   Standard 10 100 0   3.6 haver 0.0 11.0 to 12.5 0.0 1.5× 1.0× 0%               Cloud Hit   All All            
1 0 0 13.0% 0   Standard 30 105 0   4.5 haver 0.0 7.0 to 13.0 0.0 1.2× 1.0× 0%               Cloud Hit   All All            
Late hit
1 0 0 8.0% 0   Standard 80 55 0   3.5 haver 0.0 9.0 to 11.0 0.0 1.2× 1.0× 0%               Cloud Hit   All All            

Timing

Attack

Initial autocancel 1-4
Clean hit 11-13
Late hit 14-25
Ending autocancel 46-
Interruptible 65
Animation length 77
                                                                                                                                                         
                                                                                                                                                         

Landing lag

Interruptible 17
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible