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Overview

Throw and Hitbox Data

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hitbox
0 0 2% 1   0 0 98 3.5154 0 0.0 2.3436 -8.2026             Kick
Damage Angle BK KS FKV Effect
Throw
Throw 4%   60 50 0  
Release 3%   40 100 0  

Timing

The speed of this throw depends on the opponent's weight.

Baseline
Invincibility 1-8
Hitbox 22-23
Throw Release 28
Animation length 49
NTSC                                           
PAL                  
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 15.4 16.8 19.6 20.44 20.72 21 22.4 23.8 24.36 24.64 25.2 26.32 27.44 28 29.12 30.24 30.52 30.8 31.08 31.92 32.76 33.04
Animation length 26.95 29.4 34.3 35.77 36.26 36.75 39.2 41.65 42.63 43.12 44.1 46.06 48.02 49 50.96 52.92 53.41 53.9 54.39 55.86 57.33 57.82
Baseline                                                                                                   
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point