Super Smash Bros. Melee

Mario (SSBM)/Up special

< Mario (SSBM)
Revision as of 15:48, March 15, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbm=y}} {{competitive expertise}} ==Overview== ==Hitboxes== {{MeleeHitboxTableHeader}} {{HitboxTableTitle|Hit 1|19}} {{MeleeHitboxTableRow |id=0 |damage=5% |sd=0 |angle=...)
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Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hit 1
0 0 5% 0   0 100 138 7.4214 23 0.0 0.0 2.3436             Coin
1 0 5% 0   0 100 138 5.0778 32 0.0 0.0 0.0             Coin
Hits 2-5
0 0 1% 0   0 100 214 6.2496 23 0.0 0.0 3.1248             Coin
1 0 1% 0   0 100 254 5.0778 4 0.0 0.0 4.6872             Coin
Hits 6-9
0 0 1% 0   0 100 98 6.2496 23 0.0 0.0 3.1248             Coin
1 0 1% 0   0 100 120 5.0778 4 0.0 0.0 4.6872             Coin
Hit 10
0 0 3% 0   40 140 0 8.7885 23 0.0 0.0 0.0             Coin
0 0 3% 0   40 140 0 3.906 4 0.0 0.0 0.0             Coin

Timing

Attack

Intangibility 3-6
Hit 1 3-6
Hits 2-5 7-14 (Rehit: 2)
Hit 7-9 15-22 (Rehit: 2)
Hit 10 23-24
Animation length 37
                                                                         
                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible