Hitbox visualization showing Dr. Mario's down aerial.
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Overview

Dr. Mario violently stomps below him with both feet, similarly to Captain Falcon and Ganondorf's down aerials. While it has noticeable startup at frame 16, tied with forward aerial for his slowest attack in terms of startup, it lasts for four frames, has low ending lag and can autocancel in a short hop. It has two hitboxes, located on his feet and body respectively and deals 14% with great knockback. The hitbox located at Dr. Mario's chest launches the opponents at the Sakurai angle, while the hitbox on his legs and feet is a strong meteor smash. Compared to Captain Falcon and Ganondorf's version, it has less range and smaller hitboxes due to Dr. Mario's short stature.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 12.0% 0   Standard 10 100 0   5.2 top 0.0 -2.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 12.0% 0   Standard 10 100 0   4.5 top 0.0 2.5 0.0 1.0× 1.0× 0%               Kick   All All            
The damage values are untouched before being affected by Dr. Mario's damage multiplier.

Timing

Attack

Initial autocancel 1-5
Hitboxes 16-19
Ending autocancel 35-
Interruptible 45
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lag

Animation length 13
                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible