Super Smash Bros. Ultimate

Roy (SSBU)/Down special

< Roy (SSBU)
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Hitbox visualization showing Roy's down special, Counter.
Hitbox visualization showing Roy's down special, Counter, when attacking.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.0% 0   Standard 60 90 0   7.7 top 0.0 8.0 13.0 to 3.0 1.9× 1.0× 0%               Roy Hit   All All            
1 0 0 8.0% 0   Standard 50 80 0   7.5 top 0.0 8.0 18.0 to 2.0 1.2× 1.0× 0%               Roy Hit   All All            

Timing

Counter

Intangibility 7-8
Counter 8-29
Interruptible 68
Animation length 70
                                                                                                                                           
                                                                                                                                           

Hit

Intangibility 1-6
Hitboxes 5-6
Interruptible 41
Animation length 65
                                                                                                                                 
                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Counter
 
Intangible
 
Interruptible