Super Smash Bros. Ultimate

Young Link (SSBU)/Up aerial

< Young Link (SSBU)
Revision as of 00:42, January 29, 2020 by Zeckemyro (talk | contribs) (7.0.0)
Hitbox visualization showing Young Link's up aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 15.0% 0   Standard 25 82 0   3.4 sword 5.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 15.0% 0   Standard 25 82 0   3.4 sword 0.5 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 15.0% 0   Standard 25 82 0   2.6 arml 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
Late hit
0 0 0 12.0% 0   Standard 25 82 0   3.4 sword 5.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 12.0% 0   Standard 25 82 0   3.4 sword 0.5 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 12.0% 0   Standard 25 82 0   2.6 arml 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            

Timing

Attack

Initial autocancel 1-4
Clean hit 5-7
Late hit 8-49
Ending autocancel 56-
Interruptible 60
Animation length 74
                                                                                                                                                   
                                                                                                                                                   

Landing lag

Interruptible 15
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible