Super Smash Bros. Ultimate

Sheik (SSBU)/Neutral attack/Hit 2

< Sheik (SSBU)‎ | Neutral attack
Revision as of 21:49, January 19, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Sheik's second jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTable...)
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Hitbox visualization showing Sheik's second jab.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.6% 0   Standard 35 25 0   1.8 top 0.0 7.5 4.0 1.2× 1.0× 0%               Slash   All All            
1 0 0 1.6% 0   Standard 35 25 0   2.4 top 0.0 8.0 7.0 1.2× 1.0× 0%               Slash   All All            
2 0 0 1.6% 0   Standard 35 25 0   2.5 top 0.0 8.3 11.0 1.2× 1.0× 0%               Slash   All All            

Timing

Hitboxes 3
Earliest continuable 5
Interruptible 18
Animation length 44
                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible