Super Smash Bros. Ultimate

Pichu (SSBU)/Forward tilt

< Pichu (SSBU)
Revision as of 23:06, January 9, 2020 by Zeckemyro (talk | contribs)
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Hitbox visualization showing Pichu's forward tilt.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 8.0% 0   Standard 5 130 0   3.5 footl 0.0 0.0 to -4.5 0.0 1.0× 1.0× 100%               Electric   All All            
Mid hit
0 0 0 8.0% 0   Standard 5 130 0   3.5 footl 0.0 0.0 to -4.5 0.0 1.0× 1.0× 100%               Electric   All All            
1 0 0 8.0% 0   Standard 5 130 0   3.0 footr 0.0 0.0 to -3.7 0.0 1.0× 1.0× 100%               Electric   All All            
Late hit
1 0 0 8.0% 0   Standard 5 130 0   3.0 footr 0.0 0.0 to -3.7 0.0 1.0× 1.0× 100%               Electric   All All            

Timing

Early hit 5-8
Mid hit 9
Late hit 10-12
Interruptible 25
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible