Super Smash Bros. Ultimate

Isabelle (SSBU)/Neutral special

< Isabelle (SSBU)
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Hitbox visualization showing Isabelle's neutral special, Pocket.
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Overview

Timing

Pocket

Intangible 5-23
Pocket 8-23
Interruptible 51
Animation length 65
                                                                                                                                 
                                                                                                                                 

Pocket throw

Not every projectile is active as soon as its out. Some like Villager's Bowling Ball are active a few frames after they're generated.

Item thrown 9
Interruptible 31
Animation length 38
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Absorb
 
Intangible
  
Prop event
 
Interruptible