Super Smash Bros. Ultimate

Samus (SSBU)/Down aerial

< Samus (SSBU)
Revision as of 19:02, December 18, 2019 by Zeckemyro (talk | contribs)
Hitbox visualization showing Samus's down aerial.
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Overview

Samus swings downwards with her arm cannon, starting behind her. The move is a powerful spike when below her.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 10.0% 0   Standard 25 100 0   4.0 armr 4.8 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Clean hit
0 0 0 14.0% 0   Standard 25 85 0   4.3 armr -2.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 14.0% 0   Standard 25 85 0   5.0 armr 5.2 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 10.0% 0   Standard 25 100 0   4.3 armr -2.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 10.0% 0   Standard 25 100 0   5.0 armr 4.8 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-3
Early hit 17-18
Clean hit 19-21
Late hit 22-23
Ending autocancel 34-
Interruptible 49
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lag

Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible