Super Smash Bros. Ultimate

Master spirit

Revision as of 16:16, May 10, 2019 by TheAmazingRaspberry (talk | contribs) (Timmy & Tommy's Spirit can be unlocked with their Amiibo)
All 24 Master Spirits.

Master Spirits are a type of Spirit that cannot be equipped, and do not have classes and types like Fighter Spirits.

Overview

Master Spirits are Spirits that can only be obtain exclusively though World of Light, with the exception of Timmy & Tommy, which can be unlocked with their Amiibo. Once unlocked, Master Spirits will run one of four types of facilities in World of Light. These facilities include Shop (which sell spirits, items, and Skill Spheres), Gym (which level up spirits), Explore (which bring back rewards), and Dojo (which teach styles to spirits). Master Spirits have dialogue boxes, though certain spirits (such as Kraid) communicate unintelligibly and therefore have provided translations. Master Spirits are considered Neutral types when used by puppet fighters in Spirit Battles. There are a total of 24 Master Spirits in the game. One can use the facilities from the menu without having to revisit them or entering World of Light after obtaining and entering them.

Gym

 
Doc Louis's Gym.

At the Gym, Spirits will level up as long as they remain assigned there. Arrows will indicate if Spirits will level up faster or slower.

No. Image Name Facility Series Location Music
934 Doc Louis Gym

Level up without using snacks

Punch-Out!! Series In the Light Realm Minor Circuit (Remix)

Explore

 
Toadette's Expedition.

When exploring, Spirits can be sent for treasure, with a chance of finding valuable items, SP, Gold, and the like after a given period of time elapses. The exact rewards vary depending on several factors, including the specific Explore facility used, the types, levels, and ranks of the spirits assigned there, and any styles those spirits might possess. Arrows will indicate if Spirits will level up faster or slower.

No. Image Name Facility Series Location Music
33 Toadette Explore (Ruins)

Takes 2 hours to complete, and mainly awards SP.

Captain Toad: Treasure Tracker Series In the Light Realm Plucky Pass Beginnings
257 Linebeck Explore (Jungle)

Takes 10 hours to complete, and mainly awards snacks.

The Legend of Zelda Series In the Light Realm (beyond the light breach) Main Theme - The Legend of Zelda: Tri Force Heroes
801 Charlie Explore (Caves)

Takes 6 hours to complete, and mainly awards items for the Spirit Board.

Pikmin Series In the Light Realm Stage Select - Pikmin 2

Dojo

 
Honey Queen's Dojo.

Dojos teach Spirits different Styles. A spirit with a Style active will alter its user's stats, boosting some stats at the expense of other stats. A Spirit can only know one Style at a time. Learning a new Style will cause the Spirit to forget any pre-existing Style. Previously forgotten Styles can be re-taught instantly. There are a total of 15 dojos.

No. Image Name Facility Series Location Music
73 Honey Queen Dojo (Big-Bee Style)

Increases defense, jump height, and weight, but decreases offense and move speed.

Super Mario Series In the Light Realm Sky Station
198 Darunia Dojo (Boulder Style)

Increases defense and move speed, but decreases offense and jump height.

The Legend of Zelda Series In the Light Realm Ocarina of Time Medley
283 Kraid Dojo (Tank Style)

Increases offense and defense, but decreases move speed and jump height.

Metroid Series In the Dark Realm Brinstar Depths
386 Peppy Hare Dojo (Air Style)

Increases air power and jump height, but decreases ground power and move speed.

Star Fox Series In the Light Realm Main Theme - Star Fox 64 (Melee)
440 Slowpoke Dojo (Forgetful Style)

Allows a Spirit to instantly forget a Style, disabling any stat alterations it imposes.

Pokémon Series In the Light Realm Road to Viridian City - Pokémon Red / Pokémon Blue
592 Dr. Stewart Dojo (Runner Style)

Majorly increases move speed, but majorly decreases jump height.

F-Zero Series In the Dark Realm (top branch on the left) Mute City (for 3DS / Wii U)
678 Ryoma Dojo (Demon style)

Majorly increases offense, but majorly decreases defense.

Fire Emblem Series In the Light Realm Lost in Thoughts All Alone (for 3DS / Wii U)
727 Dyntos Dojo (Equipment Style)

Increases item power and amount of healing received by items, but decreases attack power, special-move power, and throw power.

Kid Icarus Series In the Light Realm Lightning Chariot Base
735 Kat & Ana Dojo (Ninja Style)

Majorly increases throw power, grab power, item power, move speed, and fall speed, but majorly decreases attack power, special-move power, defense, and weight.

WarioWare Series In the Light Realm WarioWare, Inc.
841 Copper & Booker Dojo (Brick-Wall Style)

Majorly increases defense, but majorly decreases offense.

Animal Crossing Series In the Light Realm Title Theme - Animal Crossing: Wild World (Brawl)
897 Gravity Man Dojo (Gravity Style)

Majorly increases jump height, but majorly decreases move speed and fall speed.

Mega Man Series In the Dark Realm Gravity Man Stage
923 Wii Balance Board Dojo (Lightweight Style)

Increases move speed and jump height, but decreases offense, defense, and weight.

Wii Fit Series In the Light Realm Training Menu - Wii Fit U
958 Riki Dojo (Strategist Style)

Increases special-move power, but decreases attack power, throw power, and item power.

Xenoblade Chronicles Series In the Light Realm Gaur Plain (Night)
983 Zangief Dojo (Overthrow Style)

Increases throw power, grab range, and grab power, but decreases attack power, special-move power, and item power.

Street Fighter Series In the Light Realm (in the World Tour sub-area) Zangief Stage Type A
1,041 Cap'n Cuttlefish Dojo (Land Style)

Increases ground power and move speed, but decreases air power and jump height.

Splatoon Series In the Light Realm Muck Warfare

Shop

 
Timmy & Tommy's Shop.

Spirits can sometimes be bought from the Vault's Shop for Gold, but there are also five other shops that can be unlocked after defeating their corresponding Master Spirits in World of Light that use SP for payment. Each of these has a selection of spirits with a particular theme, and may also sell snacks, support items, and Skill Spheres. A few spirits can only be found in these shops.

A list of Spirits that can only be obtain from Shops can be found here.

No. Image Name Facility Series Location Music
141 Funky Kong Shopping (Funky Kong's Shack)

Tends to have spirits connected to vehicles or transportation

Donkey Kong Series In the Light Realm (in the Kongo Jungle sub-area) Funky's Fugue
253 Beedle Shopping (Beedle's Tent)

Tends to have spirits that are living creatures

The Legend of Zelda Series In the Light Realm Village of the Blue Maiden
671 Anna Shopping (Anna's Emporium)

Tends to have spirits with equipment

Fire Emblem Series In the Light Realm Conquest (Ablaze)
830 Timmy & Tommy [1] Shopping (Timmy and Tommy's)

Tends to have spirits that are related to items

Animal Crossing Series In the Light Realm Town Hall and Tom Nook's Store - Animal Crossing: Wild World
1,032 Sheldon Shopping (Sheldon's Place)

Tends to have spirits related to weapons

Splatoon Series In the Light Realm Kraken Up
Note
  1. ^ Amiibo-obtainable

Gallery

Trivia

  • The Legend of Zelda series has the most Master Spirits with 3. It is also the only series to have all types of facilities besides Gyms.
  • Capcom is the only third party company to have Master Spirits, namely from the Mega Man and Street Fighter series.
  • Zangief and Funky Kong are the only Master Spirits located within a sub-world. Zangief's Dojo is the only Dojo in a sub-world, while Funky Kong's Shack is the only Shop in a sub-world.
  • Dr. Stewart, Gravity Man and Kraid are the only Master Spirits to be located within the Dark Realm.