Super Smash Bros. 4

Pit (SSB4)/Up aerial

< Pit (SSB4)
Revision as of 21:27, October 26, 2018 by EyeDonutz (talk | contribs) (added missing category)
Hitbox visualization for Pit's up aerial.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-4 (loop)
0 0 2% 0   0 100 80 2.8 0 0.0 9.6 0.0 0.7x 1.0x 0%               Slash  
1 0 2% 0   0 100 20 3.8 0 0.0 19.0 0.0 0.7x 1.0x 0%               Slash  
2 0 2% 0   0 100 60 3.8 0 0.0 16.799999 -8.0 0.7x 1.0x 0%               Slash  
3 0 2% 0   0 100 60 3.8 0 0.0 16.799999 8.0 0.7x 1.0x 0%               Slash  
Hit 5
0 0 2% 0   5 270 0 4.0 0 0.0 9.6 0.0 1.0x 2.0x 0%               Slash  
1 0 2% 0   5 270 0 5.6 0 0.0 16.799999 -8.0 1.0x 2.0x 0%               Slash  
2 0 2% 0   5 270 0 5.6 0 0.0 16.799999 8.0 1.0x 2.0x 0%               Slash  
3 0 2% 0   5 270 0 5.6 0 0.0 17.0 0.0 1.0x 2.0x 0%               Slash  

Timing

Initial autocancel 1-4
Hits 1-4 12-13, 15-16, 18-19, 21-22
Hit 5 24-25
Ending autocancel 37-
Interruptibility 50
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lag

Animation length 24
                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible