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This article is about Sonic's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Sonic the Hedgehog.
Sonic
in Super Smash Bros. Ultimate
Sonic
SonicSymbol.svg
Universe Sonic the Hedgehog
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Super Sonic
Sonic (SSBU)

Sonic (ソニック, Sonic) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018.

Changes from Super Smash Bros. 4

Aesthetics

  •   As with all veterans returning from SSB4, Sonic's model features a more subdued color scheme. His fur is now lightly detailed, similar to other furred characters.
  •   Like most of the cast, Sonic is more expressive, as he now grins while dashing and now has an angry look when using up tilt and holding his shield.
  •   Sonic now grins during his running victory pose instead of smirking, like in Brawl.
  •   Sonic's Spin Charge now changes the color of the trail to indicate charge strength, going from blue, to cyan, to yellow.

Attributes

  •   Like all characters, Sonic's jumpsquat animation now takes 3 frames to complete.

Ground Attacks

  •   Neutral attack's third hit has a slightly different animation.
  •   Down tilt launches at a more upward angle, improving its combo potential.
  •   Sonic's previous dash attack, which resembled the Spin Attack from his games, has been changed into a lunge kick.

Aerial Attacks

Throws/other attacks

  •   Forward throw now sends opponents at a more horizontal angle.
  •   Up throw and forward throw deal less knockback.
  •   Down throw deals more damage (7% → 10%).

Special Moves

  •   Homing Attack now shows a reticle on the opponent right before Sonic is about to strike. The reticle's design is taken from Sonic Forces.
  •   Homing Attack deals more damage when charged (12% → 15%).
  •   Homing Attack comes out much quicker than the previous titles when the attack button is pressed.
  •   Spin Dash's charge can no longer be canceled by pressing shield. It also now stops upon hitting an opponent's shield, reducing its safety.
  •   Spring Jump has more ending lag, preventing it from chaining into aerial attacks as easily.
  •   Sonic's Final Smash has been changed. He still transforms into Super Sonic and launches foes on contact, and his speed has been drastically increased. However, he now moves automatically on the horizontal axis, so only his vertical position can be controlled.

Alternate costumes

 

Gallery

Character Showcase Video

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Trivia