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Marth (SSBM)/Up smash

< Marth (SSBM)
Revision as of 20:50, January 27, 2018 by Stingrays110 (talk | contribs) (Added more information on the move.)

Overview

 
Hitbox of Marth's Up Smash.

Marth thrusts his sword upward, with hitboxes on either sides of him. This move has poor knockback and lackluster hitboxes, notably lacking one on the tip of the sword. It also has high amounts of end lag, causing it to be easily punishable. Because of this, it is very situational, making it rarely used in Marth's metagame.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 8% 0   0 100 196 4.2966 0 0.0 6.6402 5.4684             Punch
1 0 8% 0   0 100 196 4.2966 0 0.0 6.6402 -5.4684             Punch
2 0 15% 0   30 80 0 4.6872 73 0.0 0.0 0.0             Slash
3 0 18% 0   60 80 0 4.2966 76 1.953 0.0 0.0             Burn

Timing

Charges between 7-8
Hitbox 13-16
Interruptible 46
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

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