Super Smash Bros. 4

Luigi (SSB4)/Up smash

< Luigi (SSB4)
Revision as of 20:23, December 15, 2017 by Serpent King (talk | contribs)
Hitbox visualization showing Luigi's up smash.
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Overview

An upward headbutt. Quite fast for a smash attack, and its sweetspot is strong enough to KO middleweights at 135%. However, its sourspot is much weaker because of its lower damage output, and thus very unreliable for KOing. Like Mario and Dr. Mario's up smashes, it renders his head intangible throughout its duration. His nose hurtbox, however, is still vulnerable. It can also function well as a "slide" smash out of a dash, thanks to Luigi's very low traction. The angle at which opponents are launched changes depending on where they were hit, as hitting from Luigi's front will cause them to be launched inversely.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14% 0   35 98 0 4.8 19 2.8 -1.2 0.0 1.0x 1.0x 0%               Punch  
1 0 12% 0   35 98 0 4.0 3 4.0 0.0 0.0 1.0x 1.0x 0%               Punch  

Timing

Charges between 7-8
Hitboxes 9-13
Head intangible 9-13
Animation length / Interruptible 40
Hitboxes                                                                                 
Head                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible