User contributions for 87.115.86.165
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December 26, 2018
- 19:1019:10, December 26, 2018 diff hist +1,572 Bowser (SSBU) Damage values
- 13:0613:06, December 26, 2018 diff hist +2 Bowser (SSBU) Changed the wording to coincide with the headers written on this page, as anything under those headers (final smash included) works
- 12:5712:57, December 26, 2018 diff hist +14 Bowser (SSBU) Bowser can't cancel it into regular grab, apparently (despite being able to cancel it into Flying Slam)
- 12:4512:45, December 26, 2018 diff hist +49 Bowser (SSBU) Can someone confirm that this particular spot dodge change is actually a new thing in Ultimate? The FAF for shield/jumping is still 29
- 11:2011:20, December 26, 2018 diff hist +665 Bowser (SSBU) Realised that I could get accurate endlag frames with Training mode, which has shown that forward smash's is unchanged. I'm convinced pivot grab's hitbox has been nerfed, but I can't give definitive proof and have thus left is as a comment.
December 25, 2018
- 10:5210:52, December 25, 2018 diff hist +1,621 Bowser (SSBU) More labbing
December 22, 2018
- 16:0916:09, December 22, 2018 diff hist +9 Weight Piranha Plant isn't out yet, so its weight value cannot be determined. What's written on Kurogane's website is likely a placeholder.
December 11, 2018
- 11:0011:00, December 11, 2018 diff hist +1 Bowser (SSBU) Minor typo correction
- 10:5510:55, December 11, 2018 diff hist +384 Bowser (SSBU) New startup for down throw, slight startup changes for Bowser Bomb, and exact damages for air Whirling Fortress.
- 05:0305:03, December 11, 2018 diff hist +682 Bowser (SSBU) More labbing has revealed changes to Bowser's intangibility frames, startup changes for Flying Slam + changes to its jumpsquat animation, changes to his regular grab's startup + damage, and damage changes to grounded Whirling Fortress.
December 9, 2018
- 06:3806:38, December 9, 2018 diff hist +312 Bowser (SSBU) Additional labbing with Bowser in Training reveals exact values for his damage and startup changes; turns out down tilt hasn't been nerfed at all.
December 8, 2018
- 21:0821:08, December 8, 2018 diff hist −66 Bowser (SSBU) A frame-by-frame test of forward air in Training mode shows that not only is the animation the same as Sm4sh's, the first hitbox also comes out on the same frame, so the attack's startup hasn't changed.