Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. for Wii U

Hyrule Jump

From SmashWiki, the Super Smash Bros. wiki
Revision as of 13:31, August 14, 2016 by Monsieur Crow (talk | contribs) (Again, mostly game guide. That said, while this did receive a variety of coverage back in the day, even receiving an FAQ on GameFAQs, I have to question its notability. Hm...)
Jump to navigationJump to search
Lucas doing the Hyrule Jump in Brawl with PK Thunder 2.
A Hyrule Jump with R.O.B.
Link performing a Hyrule Jump in Melee.

The Hyrule Jump, sometimes referred to as Temple Crossing, refers to the act of performing a specialised stage jump on the Hyrule Temple stage. It can be performed in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Wii U, games where Temple is a usable stage. The most well-known Hyrule Jump involves crossing the stage from its upper-right ledge to its bottom-most platform, with all characters in the games able to perform this manuver with varying degrees of difficulty. Variants to the Hyrule Jump also exist, involving alternate routes around the stage; these alternate routes, however, are more specialised and have smaller pools of characters that can perform them.

Temple has historically been universally banned in the competitive ruleset in all of its appearances, and the stage is almost never used, even with the Gentleman's Clause. As such, the Hyrule Jump is almost never seen in competitive gameplay.

External links