Talk:Smash directional influence

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Revision as of 23:12, September 26, 2014 by 70.64.149.212 (talk) (→‎ssb4 terminology: new section)
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"[...] the sweetspot of the Knee Smash has an SDI multiplier of zero, so SDI'ing it is impossible."

>>page includes a GIF of Snake SDI'ing Falcon's Knee Smash >>?????????????

Did that paragraph mix up Mario's d-air (x0.0 multiplier instead?) and Falcon's Knee Smash (x1.5 instead?) —Preceding unsigned comment added by ‎173.228.18.25 (talkcontribs) 00:23, 22 August 2013 (EDT)

This is indeed an error; the Knee Smash has the standard multiplier of 1.0x. I'll replace it with Lightning Kick, whose sweetspot does have an SDI of 0.0x. Toomai Glittershine ??? Le Grand Fromage 00:35, 22 August 2013 (EDT)

ssb4 terminology

The tip section of ssb4 refers to this as hitstun shuffling. Should this be mentioned? 70.64.149.212 00:12, 27 September 2014 (EDT)