Snake (PM)
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Snake in Project M and Project+ | |
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Universe | Metal Gear |
Base game appearance | Brawl |
Snake is a playable character in the Brawl mod Project M.
Attributes
Changes from Brawl to PM
Snake generally received multiple buffs, nerfs, and general changes from Brawl to PM.
- Can drag grabbed enemies sideways by using the left and right taunt buttons.
- Down smash's mines can now KO at lower percentages, can be planted quicker, and have a larger detection radius.
- Forward and back throw have very little knockback growth, so it is easier to throw opponents into mines and C4s.
- Grenades now explode quicker.
- Snake can stick C4 to players on the ground, and it has more KO potential. In addition, it can be planted much quicker and with no distinctive sound effect, while the detonation animation can be cancelled.
- Cypher now emits electricity when used, and causes opponents to take 6% damage flinch when in close radius.
- The mortar's trajectory can now be controlled.
- Significantly lighter; he is now only slightly heavier than Captain Falcon and Link.
- Only one grenade can be out at a time.
- Cypher gains less vertical distance.
- Snake cannot detonate a C4 that is far from him.
- Up tilt has been replaced with an uppercut that deals 12% damage and combos well at low percentages, similar to Captain Falcon's up smash from Smash 64.
- Has a different attack while crawling as opposed to just crouching: he will stab using a knife instead of using a spin kick. This deals 5% damage with low knockback, but can set up combos.
- Forward smash has been replaced with a knife combo, slashing twice. It has low knockback and deals up to 16% damage when fully charged.
- Down aerial's last stomp is now a meteor smash.
- Nikita has been replaced with Tranquilizer Gun. It can put a grounded opponent to sleep for one instant and causes airborne opponents to flinch, all while causing a little damage. It can be fired three times, but the fourth time will be a shield-cancelable reload to be able to fire three shots again.
- C4 no longer transfers between players, and doesn't disappear unless Snake dies or sets it off.
- His blue costume is more noticeable as a Blue Team costume.
- Up taunt has been changed to a taunt where Snake briefly smokes, taking 1% damage when he does so. In build prior to 3.0, Snake would instead touch his beard saying either "Tasty!" or "Not Even Close!"
- Side taunt now has Snake speak into his codec, saying, "Colonel, mission accomplished." Similar to one of Snake's victory poses.
Moveset
Up to date as of version 3.0.
Name | Damage | Description | |
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Neutral attack | |||
Forward tilt | |||
Up tilt | |||
Down tilt | |||
Dash attack | |||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Grab | — | ||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | Hand Grenade | ||
Side special | Tranquilizer | ||
Up special | Cypher | ||
Down special | C4 | ||
Final Smash | Grenade Launcher |
In competitive play
Notable players
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |