Talk:Meta Knight (SSBB)/Archive 1
Too many pros repeated, or just worded differently. So i put them together. (good character but was lengthy with no need to be). Each character has same chance of pratfalling. Phayz (talk) 15:13, 9 August 2008 (UTC)
Pros and Cons gone?
Where did all of the Pros and Cons go? Someone apparantly deleted them... -ACDCGAMER (talk) 01:04, 13 August 2008 (UTC)
new project, go read the new project for info. - 68.158.116.134 01:47, 14 August 2008 (UTC)
All Around Hyrule Jump
Jigglypuff can go around Hyrule? Not only do I want video proof of that, but I don't think that qualifies as the All Around Hyrule Jump.
new layout
The pros and cons where very helpful now it just looks like Dojo with and removes the point of this being a wiki. the melee and SSB pages have pros and cons still
Don't understand on how he's first place on tier.
Seriously... I still don't see how that happened.
- your kidding right? how could you not?! everyone uses him so its a given that he would be first JtM =^] (talk) 17:38, 6 September 2008 (UTC)
- Let's list his cons (which got removed >_> ) and deconstruct them:
- Light and easily KO'd (fourth lightest, along with Pikachu).
-Does this matter when Meta Knight prevents you from hitting him?
- Mach Tornado does not auto-grab the ledge, rather it bounces off.
-Meta Knight already has 6 jumps and a Glide. It won't be difficult to mash through edgeguarders with the Mach Tornado.
- Most of his attacks lack KO power.
-He comboes well enough to kill anyway. This video should explain quite well.
- Reliant on edge-guarding for early kills.
-See above.
- Crouching gives him almost no vertical height reduction.
-How often do you crouch to dodge attacks. Let alone considering Meta Knight's small size?
- Very poor air speed but Glide can help this.
-If it was poor, Meta Knight would be lower, though probably by a bit.
- Lacks projectiles.
-Tornado at the very least to make up for that.
- All specials put Meta Knight into helpless state in mid-air (except Shuttle Loop)
-Could be useful to exploit, except Meta Knight already can abuse A moves, and has control of a couple of the B moves. Oh, and Shuttle Loop still puts Meta Knight into helpless state, as if that helps.
There we go. Not very viable weaknesses for all the strengths Meta Knight has. MasterKnight (talk) 03:32, 11 September 2008 (UTC)
Um... I seriously do not see how meta knight got first place. It is true that his attacks are really fast and that he does have a good recovery, but he really lacks a killing move. I have a hard time knocking a character out with his smashes unless I am near an edge or follow them to the end of the screen. Meta Knight is 11th on my list of Brawl characters. This means I can easily beat Meta Knight with Bowser, Snake, Wario, Samus, Diddy Kong, Fox, Captain Falcon, Mario, Donkey Kong, and especially Sonic. I'm sorry, but Meta Knight does not stand a chance against Sonic. His atacks may be pretty quick, but Sonic is actually pretty good at dodging and recovering from repeated attacks not to mention that he does at least have some good smashes. Sonic should be first place and I will tell you why...
He is fast His attacks are a bit faster than normal His smashes are pretty good at knockback and are repeatable His dash attack is very useful His recoveries are very good His throws are pretty good for his size His final smash is the best in the game (if you can control him)
- First off, there are no smash balls in tourneys. Secondly, Meta Knight certainly doesnt lack a kill move (Dsmash anyone?). When you search a Sonic vs. MK vid on youtube, how many times do you see a video of Sonic winning? Rarely ever. Sonic=good smashes? hah! his Usmash sucks, his Fsmash has high starting and ending lag, and Dsmash isnt powerful. MK's smashes meet all the criteria of good smashes, quick powerful, low lag. I'm sorry, but MK has a much higher advantage over Sonic JtM =^] (talk) 02:13, 18 September 2008 (UTC)
Um, just to tell you, not everybody posts their game on youtube. I wish I could, but I lack a camera and the internet. I myself personally never saw a fight between these two on youtube, but when I play, it is no constest. The only move that I tend to get nailed by is Meta Knight's tornado and regular attack (very quick and can rack up damage). I can easily avoid these moves by spindash, spincharge, homing attack, and foward dash attack (really useful as I like to knock him back and forth before he gets a chance to fight back). If I do get caught in his first normal fast attack (I'm sorry, I don't know smash talk yet) all that I have to do is use spring jump to get out of it and then spike him with Sonic's down a attack whick very useful at attacking him then in the air. And just to tell you, I always fight a level 9 Meta Knight, so do not accuse me of fighting an easy character. Also, I believe you give little credit to Sonic's smashes. I'll discuss it later. LOAP
PRO"S AND CONS!
what's wrong with them!? they are great, like graphs- easy to read info! i don't care if they are immature!
Taunta
Can someone please post up Sir Meta Knight's taunts please! --Zookah (talk) 16:07, 25 September 2008 (UTC)
Up taunt - Disappears into his cape, and it shrinks horizontally while spinning. Has invincible properties when he has shrunk into the cape.
Side taunt - Says "Fight me!" and slashes his sword twice before pointing it in the direction he is facing.
Down taunt - Opens his wings and and says "Come!" 92.233.156.165 17:55, 9 October 2008 (UTC)ZoDanma
wtf when did fox,diddy and g&w when did get a even match with MK
MK has 60:40 vs Diddy
MK has 70:30 or better against fox IMO
MK has 60:40 vs G&WDarkspatan117 (talk) 01:08, 7 October 2008 (UTC)