Luigi (SSBM)/Up special
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Overview
Luigi jumps straight up. It has a sweetspot at the very start of the jump that does 25% when grounded and 20% in the air. Due to the move only going straight up, it can't be angled and it does not have much vertical range, hindering it's recovery potential.
Changes from 64
Super Jump Punch's animation now goes straight up, reducing it's horizontal use significantly.
Super Jump Punch gains less vertical distance.
Super Jump punch goes higher on the ground, making the move take longer to escape from a Helpless state.
Super Jump Punch's animation is slower, also having a slower hitbox.
Hitboxes
Timing
Attack
Intangibility | 5-8 |
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Sweetspot | 5 |
Sourspot | 6-23 |
Animation length | 39 |
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Landing lag
Animation length | 40 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() Intangible |
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