Ice Climbers (SSBM)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Template:Character Ice Climbers are characters in SSBM.
Pros & Cons
Pros
- Advanced players can do massive damage
- High-damage grab combos
- The fact that there are two of them can confuse opponents and allows them to "desynch" and launch attacks at different times
- A variety of edgeguarding options
- Strong ground game
- Fantastic wavedash
- One of the few characters who can literally go from 0%-KO while their opponents are completely helpless.
- Opponents have trouble grabbing the ICs since they can be attacked during the grab
- Decent recovery
- Fasy and strong aerials
Cons
- A little slow on the running side
- Nana can be killed at low %s when ICs are seperate
- Nana can be unresponsive at times
- Nana is crucial in the ICs chaingrabs, recovery, and almost all advanced techniques
- Ice Climbers are primarily ground based fighter and are awkward when forced to fight in the air.
- Easily disrupted by projectiles.
- Requires a lot of skill, timing, and knowledge in order for players to use them.
- Single Ice Climbers are floaty and vulnerable to air combos and juggling