Talk:Mewtwo (SSBU)

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Revision as of 18:35, December 19, 2018 by Shawksta (talk | contribs)
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Discussion about Confusion's properties (and other moves)

Please try to keep it civil folks. Tantei (talk) 10:35, 26 June 2018 (EDT)

Normally I'd say that's not a proper use of the talk page, but I should probably make it clear to you: this was not directed at you, but instead the IP before you. Black Vulpine of the Furry Nation. Furries make the internets go! :3 10:38, 26 June 2018 (EDT)
I'm aware, and forgive me, I have limited experience with talk pages. I would just like to confirm if Mewtwo's Confusion actually has more end lag if whiffed is all. Tantei (talk) 10:49, 26 June 2018 (EDT)
Some of the information here was simply wrong ("Forward tilt has [...] quicker start-up and endlag.") or unverified information due to lack of proper testing ("Confusion now allows Mewtwo to act before captured opponents can, allowing for combos."), so i removed it. The same holds for "Confusion has more ending lag if it misses, making it more punishable", which i don't like as a listed nerf/change because it's not a change (as the title suggests) to Smash 4 because its FAF in Smash 4 is F41 on hit and F45 otherwise (which btw is still the same in Ultimate). You can count the frames for example here (00:42 and 02:00). Chrisler (talk) 10:58, 26 June 2018 (EDT)

Does Mewtwo have a scrapped boss form?

Anybody find it weird that Pikachu and Pokémon Trainer’s boss fight is against Mewtwo and then a Master hand? Something feels off, given how Mario, Zelda and Kirby got their own boss it feels off that Pokémon doesn’t, their idea of their unique fight is having a fighter followed by Mazter Hand.

Maybe it was supposed to be Mecha mewto or Mega X, maybe Gamefreak rejected an idea? Shawksta (talk) 18:33, 19 December 2018 (EST)

This is speculation mind you but it feels very weird

Shawksta (talk) 18:35, 19 December 2018 (EST)