Super Smash Bros. Ultimate

King K. Rool (SSBU)

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This article is about King K. Rool's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see King K. Rool.
King K. Rool
in Super Smash Bros. Ultimate
King K. Rool
DKSymbol.svg
Universe Donkey Kong
Availability Unlockable
Final Smash Blast-O-Matic
King K. Rool (SSBU)
King K. Rool Comes Aboard!
—Introduction Tagline
With long-distance special moves like the Blunderbuss, and counter moves like Stomach Attack, he is a versatile fighter. His Final Smash, Blast-O-Matic, was apparently a weapon created to destroy DK Island...
Super Smash Blog, Super Smash Bros. Ultimate Official Site

King K. Rool (キングクルール, King K. Rool) is a playable character in Super Smash Bros. Ultimate. He was announced as a newcomer alongside Simon, Richter, Chrom, and Dark Samus in the Ultimate-centric Nintendo Direct on August 8th, 2018. Rather than being voiced by Toshihide Tsuchiya, his voice actor in Donkey Kong games since Donkey Kong Barrel Blast, King K. Rool uses realistic crocodile sound effects to represent his voice, similarly to Bowser, Donkey Kong, and Diddy Kong.

Attributes

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.
  • K. Rool's design is based on his appearance in the original Donkey Kong Country, with his cape going down to his waist instead of stopping at his middle back and his belly being a shiny golden color. His scales are also more pronounced than in any other appearance. However, his smaller crown, shortened tail, blue gem at the front of his cape, lack of a vertical indentation on his stomach, and more expressive eyes come from Donkey Kong spinoff developer Paon's post-Donkey Kong 64 redesign of the character.
  • K. Rool's idle pose resembles his idle from Donkey Kong Country.
  • K. Rool dashes on all four limbs, akin to real-life alligators and crocodiles, though he performs his walk animation on two legs.

Known moveset

  • He uses various moves from his appearances in the Donkey Kong Country games:
    • His crown throw from the original Donkey Kong Country. K. Rool can attack and move after the crown is thrown and it will attempt to return to him, similar to Link's Boomerang. If K. Rool does not catch the crown on its return, it will continue flying off screen where it will eventually return to his head. If left alone, it will disappear and reappear on his head. The crown acts as an item, so it can be picked up or Pocketed for later use.
    • His Blunderbuss from Donkey Kong Country 2: Diddy's Kong Quest. K. Rool also puts on the pirate hat he wears under the Kaptain K. Rool persona in that game. After firing a cannonball, the Blunderbuss can vacuum up either the cannonball, other projectiles or other opponents and shoot them back out at an angle.
    • His helicopter backpack from Donkey Kong Country 3: Dixie Kong's Double Trouble!, presumably his up special move. It is similar to Snake's Cypher.
    • His boxing gloves from Donkey Kong 64, which appears to be his forward smash. The boxing glove only seems to appear on the hand that performs the punch.
  • Stomach Attack, which involves K. Rool inflating his belly as a counterattack, presumably his down special move. Based on certain enemies from the Donkey Kong Country series being invulnerable from certain attacks, most noticeably the Klump and Krusha-type enemies.
  • A sumo-esque palm strike followed by a claw swipe, similar to Bowser's neutral attack.
  • A quick uppercut, presumably his up tilt.
  • A belly-first lunge with armor, presumably his dash attack. Based on an attack from Donkey Kong Land.
  • A burying stomp resembling a sumo stance.
  • A belly flop neutral aerial, where K. Rool inflates his stomach similar to Wario and King Dedede's.
  • An aerial dropkick forward aerial, similar to Diddy Kong's.
  • An overhead swipe back aerial, similar to Bowser's forward aerial.
  • A headbutt up aerial that goes straight upward.
  • A stomping kick down aerial, similar to Charizard's.
  • An up throw where K. Rool holds the opponent and leaps past the upper blast-line and performing an Argentine backbreaker upon landing, blasting the opponent upwards. Similar to Kirby's and Charizard's up throws.
  • A back throw where K. Rool drags the opponent on the ground and throws them upwards.
  • Blast-O-Matic: K. Rool's Final Smash, which is based on the game over screen from Donkey Kong 64. After stomping the ground and dashing into his foes, he uses his Blast-O-Matic to destroy Donkey Kong Island with his victims on it.
  • A taunt where K. Rool viciously snaps forward, similar to Bowser's side taunt.
  • A taunt where K. Rool does a sumo-esque stomp.
  • A taunt where K. Rool slaps his belly once in amusement.
  • An idle where K. Rool points at himself and smiles.
  • An on-screen appearance involving him dropping from the sky with his arms crossed before chuckling.
  • A victory pose where he flips his cape around before ending in a pose similar to his official artwork.


Reveal trailer

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Gallery

Character showcase video

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Trivia

  • King K. Rool is the third playable Smash Bros. character to have been created outside Japan, following Diddy Kong, also created as part of the Donkey Kong Country series by the British developer Rare, and Dark Samus, who was created by the Texas-based Retro Studios.
  • This is the first time in a decade where K. Rool has made an appearance, as opposed to references such as trophies and costumes, as his last appearance was in 2008 in Mario Super Sluggers.
  • King K. Rool is the third newcomer to be announced in Ultimate which was featured as a Mii Outfit in Super Smash Bros. 4, the others being Inkling and Chrom.
  • King K. Rool has a unique victory theme based on the opening of Gangplank Galleon, his boss theme in the original Donkey Kong Country.[1]
  • One of King K. Rool's victory animations is based on his official artwork.