List of updates (SSB4)/1.1.5 changelog

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This is the list of known changes in version 1.1.5 of Super Smash Bros. 4. All claims on this page must be verifiable, preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages.

Bayonetta

Charizard

Cloud

  • Nerf Forward smash's third hit has lower knockback scaling (119 → 115).
  • Nerf Down smash's second hit has lower knockback scaling (96 → 94).
  • Nerf Up aerial deals less damage (13% → 12% (clean), 9.5% → 8.5% (late)).
  • Nerf Cross Slash has lower knockback scaling (155 → 153). This applies only to the Limit Break version.
  • Nerf Aerial Finishing Touch deals less knockback.
  • Nerf Limit Charge takes longer to fully charge.

Corrin

Duck Hunt

  • Buff Forward smash's third hit has higher knockback scaling (123 → 125).
  • Buff Up smash's third hit has higher knockback scaling (153 → 155).
  • Buff Down smash's third hit has higher knockback scaling (110 → 112).

Ganondorf

  • Buff Neutral attack damage: 4%/7%/10% → 6%/8%/10%.
  • Buff Neutral attack start-up: 8 frames → 7.
  • Buff Neutral attack ending lag: 35 frames → 29.
  • Buff Grounded Flame Choke and Flame Wave grabbox increased by 2 units.
  • Buff Grounded Wizard's Foot (clean) damage: 12% → 14%
  • Buff Grounded Wizard's Foot (late) damage: 10% → 12%
  • Buff Grounded Wizard's Dropkick (clean) damage: 9% → 11%
  • Buff Grounded Wizard's Dropkick (late) damage: 7% → 9%
  • Buff Grounded Wizard's Assault (clean) damage: 10% → 12%
  • Buff Grounded Wizard's Assault (late) damage: 9% → 11%

Greninja

Mega Man

  • Buff Neutral attack (sweetspot) damage: 2 → 3.
  • Nerf Forward smash ending lag increased.
  • Buff Neutral aerial (sweetspot) damage: 2 → 4.

Kirby

  • Buff Forward smash knockback growth: 100 → 102 (clean), 67 → 69 (late).
  • Buff Up smash knockback growth: 103/103/97 → 104/104/99 (early), 97 → 98, 51 → 52 (late).
  • Buff Down smash knockback growth: 109 → 110 (early).
  • Buff All varations of Hammer Flip knockback growth: 76 → 78.

Meta Knight

  • Nerf Up aerial damage: 5% → 4%.
  • Nerf Up aerial angle altered: 78° → 69°, making it harder to follow-up into itself.
  • Nerf Up aerial SDI multiplier: 1.0x → 1.5x.

Mewtwo

  • Change Mewtwo is heavier (72 → 74).
  • Buff Mewtwo dashes faster.

Mr. Game & Watch

  • Buff B-air landing hitbox damage: 3.5 → 4.5%

Palutena

  • Buff Neutral infinite finisher deals more damage (3% → 3.5%).
  • Buff Neutral aerial deals more damage (1.5% → 1.7% (loop), 4% → 5% (last)).
  • Buff Forward aerial deals more damage (8% → 9%) with its knockback compensated.

Samus

Sheik

  • Change Weight decreased: 84 → 81.
  • Nerf Sheik's forward throw now sends opponents tumbling at 0%, reducing its combo ability.
  • Nerf Forward throw has more knockback growth: 65 → 72.
  • Change Forward throw's angle has been altered (70° → 72°).
  • Change Down throw's angle has been altered (80° → 77°).
  • Nerf Down throw has more knockback growth: 75 → 90.
  • Nerf Forward aerial has less range: def hitboxZ pos 3.5 → 2.5, hitboxZ pos 3.5 → 2.5.
  • Nerf Needle Storm has reduced range.
  • Buff Down smash's knockback scaling increased (155 -> 165).

Zelda

Zero Suit Samus

  • Nerf Up aerial deals less damage (8 -> 6.5), with knockback compensated.
  • Nerf Neutral aerial deals less damage (10 -> 8), with knockback compensated.
  • Nerf Down Throw deals less damage (7 -> 5), with knockback compensated.
  • Buff Plasma Whip (Sweetspot) deals more damage (6 -> 7), making it slightly stronger.

External Links

SmashBoards 1.1.5 Community Patch Notes