Talk:Wario-Man

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FYI, in WarioWare: Touched, the garlic is nasty, but apparently, they haven't said anything at SDojo. Smiddle ( TalkConts ) 10:39, November 28, 2007 (EST)

In the DOJO!!, the show him eating garlic, but not "nasty garlic". Even adding more to the confusion, in his first appearence in WarioWare: Twisted!, Wario didn't eat any garlic at all; he changed into Wario-Man by falling into Dr. Crygor's Gravitator. - Brawlmatt202 12:55, November 28, 2007 (EST)

A last resort (no, is not a Five stars resort)

well since in the update it say that you shouldn't use the wario wopper, becasue you will do an auto KO, there in the picture appeared that the other three charactes were send flying meaning that the move will be possible a 1 hit KO, do you think we shoudl mention that it us similar to Mr. Game and Watch kamikaze glicht?--Fandangox 15:45, November 28, 2007 (EST)

Moveset

Is the moveset really needed here? Shouldn't we only list the differences in the moves he has? -Masq (t/c/e) 08:32, 24 December 2008 (UTC)

Outside of Brawl

Do you think we could upload images of Wario-Man in the WarioWare games to put in the Origin section? Accoolx (talk) 09:54, 3 March 2012 (EST)

more flight

wario-man can also fly with his up and side areals. he can also do it with his bike. he also can do it with hisup and side smash areals. i'm Valehd the smashbro pro!(talk)tawlk 2 teh catholic pokemon master 10:51, 14 April 2015 (EDT)

Read the page; it says "all of his aerials excluding his down air cause him to gain altitude." Aidanzapunksignature.pngAidan, Master of Speed and AuraAidanzapunkSignaturesmall.PNG 10:56, 14 April 2015 (EDT)
i also said HE CAN USE HIS BIKE TO FLY i'm Valehd the smashbro pro!(talk)tawlk 2 teh catholic pokemon master 21:34, 7 May 2015 (EDT)

Moveset table

How should we go about this? I propose that we standardize the moveset table for Brawl and make one for Smash 4, and move them to Wario-Man (SSBB) and Wario-Man (SSB4). Nyargleblargle.pngNyargleblargle (Contribs) 20:38, 28 November 2015 (EST)

...do we really need it in this much technical detail to begin with? I only really understood the idea behind having full technical data spreads like this as being for competitive play-related reference, which doesn't really apply here. Miles (talk) 20:43, 28 November 2015 (EST)
We definitely don't need as much as we have, but I see no harm in including basic damage values and short notes on unique properties. Nyargleblargle.pngNyargleblargle (Contribs) 20:45, 28 November 2015 (EST)
Both of those could easily be conveyed in a much-reduced table that covers both Brawl and SSB4. I really don't think subpages are needed, honestly, now that I've had a chance to think it over. Miles (talk) 20:47, 28 November 2015 (EST)
Fair point; a combined table would actually probably be smaller than our current insanely large table. Nyargleblargle.pngNyargleblargle (Contribs) 20:48, 28 November 2015 (EST)
Agreed. No need for this much tech data. Serpent SKSig.png King 23:17, 2 December 2015 (EST)