Talk:Spot dodge

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Revision as of 14:12, January 13, 2015 by Quillion (talk | contribs)
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"This is the only dodge that does not move the character"

I think with the way air dodging works in Brawl this statement is rendered incorrect, so I've corrected it to say in the original and melee Ike's Best Buddy/ Bird Of PreyDon't try me

The original doesn't have sidestepping. - Hatake91 (talk) 21:32, 19 January 2009 (UTC)
I don't understand. "In Melee, it's also the only one out of the three that does not move the character. " -more info on this is needed. Zixor (talk)
It's referring to the fact that it's the only dodge that does not move the character. Friedbeef1 1/26/09! 22:23, 19 January 2009 (UTC)

Oh, I understand; thanks. Zixor (talk) 15:28, 21 January 2009 (UTC)

Duration?

Does anyone know how many frames the invincibility lasts for? That information could be useful... 64.221.210.35 19:16, November 10, 2009 (UTC)

-It's different for each character. This would indeed be useful info. -Zixor (talk) 13:26, November 18, 2009 (UTC)

In Brawl, some characters sidestep will not let you slide forward, like Ganondorf, of Pit. But it will work on characters like Mario or Luigi. Smashdude10 10:17, 26 January 2014 (EST)

Rename?

I think it would be best to just rename this page to "Spotdodge". No one uses the official name much like no one uses "ukemi" for teching or "strong" for tilts. And we do have that policy that "We are not official", yet we still insist on using mostly official names. Quillion (talk) 14:12, 13 January 2015 (EST)