Non-playable character
A non-playable character (sometimes unplayable character) is a character featured in a game that cannot be controlled by a player via any legitimate means. Most of the time, such characters are controlled by the game, such as enemies and bosses. These characters can be controlled via the use of a GameShark or Action Replay, but since these characters are not meant to be playable, they can cause glitches and/or freeze the game.
In Super Smash Bros.
Giant Donkey Kong
An enlarged version of Donkey Kong, Giant Donkey Kong is fought on stage 6 of Super Smash Bros.' 1P Game. He is pitted against the player and two CPU allies.
Metal Mario
A super-heavy fighter bearing an edited Mario series symbol. Metal Mario is a metallic version of Mario. He is fought on stage 9 of the 1P Game.
Fighting Polygon Team
The Fighting Polygon Team is faced on stage 10 of the 1P Game, as well as in the Race to the Finish bonus game. The team is made up of polygonal models of the 12 playable characters, but are weak and lack specials.
Master Hand
Master Hand is the "boss" of the 1P Game. A giant hand, he has stamina that must be depleted to defeat him.
In Super Smash Bros. Melee
With the introduction of the Super Mushroom and Metal Box powerups, Giant DK and Metal Mario are no longer strictly unplayable. In addition, the randomized nature of Classic Mode can give the "giant", "metal", and "team" modifiers to playable characters.
Common enemies
SSBM's Adventure Mode includes a number of common enemies from various games, including Goombas, Octoroks and Topis.
Fighting Wire Frames
The spiritual successors to the Polygon Team, the Fighting Wire Frames come in male and female varieties. They appear in Adventure Mode, as well as the various forms of Multi-Man Melee.
Master Hand
Master Hand once again reappears as the boss of Classic Mode, sporting a revamped moveset but still relying on stamina. He also appears in Event Match 50. It is possible to play as him with the Master Hand glitch, but this was not intended, making him an unplayable character.
Crazy Hand
Crazy Hand is a left-handed glove that pairs up with Master Hand to double-team players. He can be fought in Classic Mode if certain conditions are met, as well as in Event Match 50.
Giga Bowser
A huge, mutated version of Bowser, Giga Bowser is a hidden boss that appears in Adventure Mode if you beat the mode without using a continue. He also appears in Event Match 51.
Sandbag
Sandbag appears in the Home-Run Contest as an object to beat up and send flying with the Home-Run Bat.
Dark Link
Dark Link appears in Event Match 18, where he must be defeated twice by Link. The Debug Menu allows the "dark" modifier to be applied to any character.
Giant Kirby
Giant Kirby is a gigantic version of Kirby. appears in the Green Greens stage only after beating the Kirby team in under 30 seconds.
Metal Mario
Metal Mario reappears in stage 11 of Adventure Mode after defeating the Fighting Wire Frames and as a random opponent with other metal characters in stage 10 of Classic Mode as well as a trophy.
Metal Luigi
Metal Luigi is a metallic version Luigi. He appears in stage 11 of Adventure Mode fighting alongside Metal Mario only when Luigi is unlocked and appears as a random opponent with other metal characters in stage 10 of Classic Mode.
In Super Smash Bros. Brawl
Giga Bowser gains playable status as Bowser's Final Smash. Although the shadowy Link appears in Event 18, a Dark Link costume also appears as a skin change for Link.
Subspace Army
The Subspace Army is featured as the major antagonists of the Subspace Emissary mode. See the main article for more information on the soldiers of the army.
Sandbag
Sandbag once again returns in the Home-Run Contest as the object of beating up. He also appears in the lobby of the Wi-Fi Multiplayer mode to "practice" on while the game is loading. It is also an item in Super Smash Bros. Brawl and drops other items when it is attacked.
Master Hand
Master Hand reappears once again in Classic Mode as the final boss. He also appears in the Subspace Emissary cut scenes, but is never battled in the gameplay.
Crazy Hand
Crazy Hand reappears once again in Classic Mode as the final boss fighting alongside Master Hand only when the player reaches the final stage in 9 minutes or less with the difficulty set to Hard or above without using a continue.
Petey Piranha
Petey Piranha appears as the first boss of the Subspace Emissary mode, being fought by Kirby. He has Peach and Zelda trapped within cages, and breaking the cages via damaging them is apparently the only method to defeat him.
Ridley
Ridley is another boss in the Subspace Emissary, fighting Pikachu and Samus.
Meta Ridley
Meta Ridley is a mechanized version of Ridley that attacks the Falcon Flyer and is fought by R.O.B., Diddy Kong, Captain Falcon, Pikachu, Donkey Kong, Olimar and Samus.
Rayquaza
Rayquaza is another boss in the SSE, being fought by Fox and Diddy Kong.
Galleom
- Main article: Galleom
Galleom is a large robot that transforms into a tank, being fought by Marth, Ike, and Meta Knight in the first fight and by Lucas, and the Pokémon Trainer in the second fight.
Duon
Duon is a boss made from the Mr. Game & Watch clones being fought by Fox, Sheik/Zelda, Peach, Lucario, Snake and Falco.
False characters
False characters are clones of characters made of Shadow Bugs.
Fighting Alloy Team
The successor to the Fighting Wire Frame and Polygon teams. The Fighting Alloy Team comes in Red, Blue, Yellow, and Green varieties.
Tabuu
Tabuu is the final boss of The Subspace Emissary and the leader of the Subspace Army.
In Super Smash Bros. 4
While the Mii Fighters are playable, the Fighting Mii Team acts like any other enemy team, they can't use special attacks. Also, their outfits are not normally wearable.
Master Hand
Master Hand reappears once again in Classic Mode as the final boss.
Crazy Hand
Crazy Hand reappears once again in Classic Mode as the final boss fighting alongside Master Hand only when the player reaches the final stage on intensity 3.0 or higher and takes the black path.
Master Core
Master Core appears as a secret boss in Classic Mode on intensity 5.1 or higher at the black path. When the hands take enough damage, Crazy Hand leaves the fight and Master Hand transforms into Master Core. It can take on many forms, such as Master Shadow, Master Edges, Master Beast, Master Giant, and Master Fortress.
Dark Emperor
The Dark Emperor appears as a boss on the Find Mii stage, where it can give fighters random status changes.
Metal Face
Metal Face appears as a boss on the Wii U version on the Gaur Plains stage at night.
Rayquaza
Rayquaza reappears as a boss on the Kalos Pokémon League stage, where he retains its Brawl moveset.
Ridley
Ridley reappears as a boss on the Pyrosphere stage, where, if damaged enough, he can join a fighter's side and be KO'd as a normal fighter.
Meta Ridley
Meta Ridley reappears as a boss on the Pyrosphere stage, where Ridley can transform into Meta Ridley.
Yellow Devil
The Yellow Devil appears as a boss on the Wily Castle stage, where, if defeated, ends in a large explosion damaging nearby players.