Pair Up
- "Double" redirects here. For other uses, see Double (disambiguation).
Template:Infobox Final Smash SSB4 Pair Up (ダブル, Double) is Robin's Final Smash. In this Final Smash, Robin summons Chrom through a warp circle. Chrom will travel a set distance from where he is summoned, and swipe at any opponents in his path. If he misses, the Final Smash will fail. When he does catch at least one opponent, Chrom's critical hit portrait from Fire Emblem: Awakening appears. Once an opponent is caught, the two unleash their attacks: Chrom with the Falchion, and Robin circling the unfortunate foe while unleashing Bolganone and Thunder, assailing the opponent multiple times. Finally, the two strike the opponent(s) at the same time, rocketing the foe(s) to the ground and rebounding towards the upper blast line.
This attack ends up dealing 45% damage - 5% with the initial strike, 2% for the flurry of attacks, and 14% for the finishing strike. It can KO at at least 45%.
Successfully using the Final Smash will restore Robin's Levin Sword and all his tomes to full durability.
Trophy Description
Like the Pair Up feature in Fire Emblem Awakening that lets two characters attack a foe at once, Robin's Final Smash calls Chrom, the Prince of Ylisse, to the battlefield. First, Chrom dashes forward, and if he lands a hit, Robin joins him for a flawless combination of attacks. It can even catch multiple opponents at once!
Origin
Chrom, one of the main protagonists in Fire Emblem: Awakening, joins Robin to attack the opponents, reflecting a mechanic first introduced in Awakening where two units can pair up. The supporting unit can not only boost combat stats, but they can also attack after the main unit, or can block enemy attacks from reaching the main unit. Chrom's portrait that appears is also derived from Awakening: when a skill or a critical hit activates, the character's portrait is shown and accompanied with a spoken one-liner from that character (though interestingly, "On my mark", as seen during Robin's introductory trailer for Super Smash Bros. 4, isn't one of Chrom's portrait one-liners, but rather one of the things he says at the beginning of a battle sequence if he's supporting the main unit).
Gallery
Trivia
- Due to the electric and fire effects, it can be quite hard to see Robin and Chrom during their Final Smash. However, if the camera zooms in to Chrom's attack animations, the player could see that it greatly resembles Ike's animations during his Great Aether, save for a few differences such as some of his stances and his last three hits.
- It is common for Pair Up in Super Smash Bros. For Nintendo 3DS to start producing loud static noises if the match has multiple players and items or if too many particle effects or sounds occur while it is active. This is possibly due to the 3DS not having enough processing power to process all the sound and particle effects together at once.
- Although Bolganone is used during this Final Smash, with Robin even shouting "Bolganone!", the Bolganone tome cover is not used. Instead, it uses the same cover as Arcfire, possibly due to the developers not wanting to create a minute detail that is difficult to spot amidst all the particle effects.
- In addition, Bolganone is depicted as a magma geyser in Fire Emblem, while in SSB4, it is shown as bursts of flame.
- Pair Up provides a possible explanation as to how Robin's equipment can be replenished during battle; in Awakening, Chrom provided nearby allies with Convoy access.