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Featured Article

Snake SSBB.jpg

Snake is a newcomer to the Smash series in Super Smash Bros. Brawl. The sole representative character of the Metal Gear, he was the first confirmed third-party character for Brawl, later joined by Sonic. Snake's playstyle depends heavily on his various projectiles, including his up and down smash attacks. In fact, all four of Snake's special moves can be used as projectile attacks. Snake is also heavyweight, making him harder to KO, and his crawl allows him to dodge many projectiles. These attributes, along with a multitude of high-knockback moves, are the primary reasons Snake is ranked 2nd on the current Brawl tier list. (more...)

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Did you know...

  • ...that the announcement of Steve's inclusion in Ultimate caused such a traffic spike on Twitter that it caused the site to be temporarily inaccessible, being only the second time with the first being Michael Jackson's death in 2009?
  • ...that the damage output of some attacks had decimals since Melee, but it wasn't until Ultimate that the decimal output would be displayed in-game as a tenth?
  • ...that it's possible to play Crazy Orders to 100 or more turns, although the turn counter is capped at 99?
  • ...that in Ultimate, using Palkia to flip the Coliseum and Training stages on a fixed camera triggers afterimages due to exposing negative space?
  • ...that Brawl's adventure mode, The Subspace Emissary, has 104 cutscenes compared to Ultimate's World of Light's 7?

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