Megavitamins
Megavitamins | |
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Megavitamins being thrown by Dr. Mario. | |
User | Dr. Mario |
Universe | Mario |
Article on Super Mario Wiki | Megavitamin |
“ | ...[Dr. Mario's] Megavitamins pack a bit more punch than Mario's Fireballs. The capsules travel on a unique trajectory and make a distinct sound on impact. | ” |
—Dr. Mario's trophy description in Melee |
Megavitamins is Dr. Mario's neutral special move in Super Smash Bros. Melee and Super Smash Bros. 4. Megavitamins are similar to Mario's Fireballs in that they are a medium-short-ranged projectile that bounces along the ground. However, they bounce higher, fall faster, do more damage (8%), and have distinctive sound effects from the original Dr. Mario upon firing, bouncing, and hitting; despite being a physical pill as opposed to a ball of flame, they can still be absorbed. They are also used in Dr. Mario's taunt in Melee, in which he tosses a non damaging Megavitamin up and catches it. The colour of each Megavitamin produced (each half can be red, yellow, or blue) is random and has no gameplay effect.
A Megavitamin appears as a sticker in Brawl.
Trophy description
Megavitamins come in six color combinations of red, blue and yellow. Dr. Mario uses these capsules by tossing them into contaminated bottles to destroy viruses. The origin of these wonder pills is a mystery, but the most likely theory is that they're the result of Dr. Mario's lifelong efforts to find a cure for the common cold.
Origin
In Dr. Mario, these were used to eliminate viruses. When the player lines up four vitamins and/or viruses of the same colour, the vitamins and the viruses are destroyed.
Gallery
- MegavitaminArtwork.jpg
Artwork of Dr. Mario juggling Megavitamins from Dr. Mario.
Trivia
- The extra Dr. Mario sound effect produced on hitting an enemy is in addition to a standard impact sound (specifically, one the same type as a Koopa Shell). However, Kirby does not manage to copy the extra sound effect; as a result his Megavitamins only produce the shell noise on contact.
- The impact noise is also slightly different in the Japanese version of the game.