Project M

Sheik (PM)

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Stub.png
For the original version of Sheik which this mod's Sheik was based off of gameplay-wise, see Sheik (SSBM).
For the unmodded version of Sheik, see Sheik (SSBB).
Sheik
in Project M and Project+
File:SJS sheik.png
ZeldaSymbol.svg
Universe The Legend of Zelda
Base game appearance Brawl
Sheik (SSBB)

Sheik is a playable character in the Brawl mod Project M.

Attributes

Changes from Melee to PM

  • Buff Retains crawl and wall cling from Brawl.
  • Buff Chain Jacket glitch from Brawl has not been removed.
  • Buff Brawl mechanics have blessed the Chain with the drag maneuver, which allows the hitboxes to refresh very quickly when the chain is maneuvered with a repeated 2323_2121 motion with the chain flat along the ground. This can deal a great amount of damage in very little time, especially if the opponent dare attempts to crouch cancel their way out of it.
  • Buff Down throw's animation happens much faster.
  • Buff Vanish has stronger knockback and damage, being even stronger than in Brawl.
  • Nerf Needles can no longer block disproportionaly stronger projectiles, but can still be hit out of the air, done by removing the Needles' hurtboxes and allowing the hitboxes to clang.
  • Nerf Unlike in Melee, the Chain's hitboxes are unable to clank out projectiles. The electric tipper hit also cannot hit aerial targets, so the effective range is reduced somewhat against opponents in the air.
  • Nerf Down throw has been altered to have an angle between her PAL d-throw and her NTSC d-throw. This makes it easier to DI out of the move's trajectory, depriving Sheik of guaranteed follow-ups that she had in the NTSC version of Melee.

Moveset

Up to date as of version 3.0.

Name Damage Description
Neutral attack Slicing Blade, Cutting Blade, Piercing Blade
Forward tilt Wheel Kick
Up tilt Bow Form
Down tilt Crouching Sweep
Dash attack Gale Form
Forward smash Double Snake
Up smash Razor Wing
Down smash Windmill
Neutral aerial Falling Leaves
Forward aerial Hatchet
Back aerial Flying Swallow
Up aerial Vortex Form
Down aerial Butcher Bird
Grab
Pummel Forearm
Forward throw Battering Ram
Back throw Backlash
Up throw Standing Crane
Down throw Guillotine
Floor attack (front)
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special Needle Storm
Side special Chain
Up special Vanish
Down special Transform
Final Smash Light Arrow

In competitive play

Notable players

External links