User:Ac2k/Changes for SSB4

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< User:Ac2k
Revision as of 20:13, April 1, 2013 by Ac2k (talk | contribs)
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A list of changes I'd like to see for the next Smash Bros. game.

General

  • Keep all characters, and declone the semi-clones.
  • Tether recoveries should not be able to be used until three seconds after grabbing the ledge, and no edge grab limit.
  • Characters with tether grabs should be able to use their respective grabs as tether recoveries.
  • Remove random tripping, but keep tripping in attacks (banana peels, etc.)
  • Characters should not sink downwards in water unless in hitstun. (To prevent stalling using moves like Mr. GW's down aerial)
  • Characters should lose all invincibility after letting go of a ledge.
  • Allow stages from all three previous games to return (like the Mario Kart series).
  • CPUs should never self-destruct when using a move on stage (Level 1 Yoshi using Egg Roll, Landmaster, etc.)
  • Star/Screen KOs should grant the point for KOing as soon as the animation begins.
  • Remove all infinite/0-death chain grabs/grab releases.
  • All characters should have the exact same grab release animations (Wario, Ness/Lucas).
  • Remove all stage sections that hinder certain characters' recovery (Frigate Orpheon, Green Hill Zone, etc.)
  • Characters should be able to tech out of jab lock-type hits.
  • Remove Faux Super Armor.
  • The initiator of a grab-based Sacrificial KO move should win when both players are at one stock.

Single Player Mode

  • All characters should have unique target smash levels with no items.
  • Remove explosive items from Multi-Man Mode.
  • Remove all alternative storylines in the next Adventure Mode.

Multiplayer Mode

  • Allow stocked stamina battles (once a character runs out of HP, they should disappear and respawn on the platform).
  • Improve Spectator Mode on Wifi.
  • Allow people to have friend requests and block players on With Anyone.
  • Allow replays over three minutes long to be saved.
  • Rotation should be able to be used for less than four controllers.

Ice Climbers

  • Add ten frames of invincibility to the opponent after every throw.

Lucas

  • Remove grab release problems.

Ness

Remove grab release problems.

Pokémon Trainer

Get rid of Pokémon Trainer and have three individual Pokémon without stamina.

Samus

  • Zero Laser should only transform to ZSS if the taunt button is held.

Sheik

  • Allow Sheik to be selected when using a random character.

Snake

Make him lighter (about the same weight as Captain Falcon).

Wario

  • Remove grab release problems.

Zero Suit Samus

  • Remove power suit pieces if she starts the match.
  • Allow Zero Suit Samus to be selected on the character selection screen.
  • Allow Zero Suit Samus to be selected when using a random character.
  • Power Suit Samus should only change back to Samus if the taunt button is held.
  • Transform to Samus if the taunt buttons are rapidly pressed (like Samus to ZSS).